package  
{
	/**
	 * ...
	 * @author ...
	 */
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.text.engine.SpaceJustifier;
	import org.flixel.*;
	
	[SWF(width="800", height="600", backgroundColor="#CCCCCC")]
	
	/**
	 * ...
	 * @author ...
	 */
	public class GameStart extends FlxGame
	{
		
		
		public function GameStart()
		{
			FlxState.bgColor = 0xCCCCCC;

			super(800, 600, TitleState, 1);
		}
	}

}